Indlela yokusebenzisa i-Compass 3D


Namuhla i-Compass 3D ingenye yezinhlelo ezithandwayo kakhulu zokudala imidwebo ye-2D ne-3D model. Abanjiniyela abaningi basebenzise ukuthuthukisa izinhlelo zokwakha kanye nezindawo zokwakha. Ibuye isetshenziswe kabanzi ekubalweni kwe-engineering nezinye izinjongo ezifanayo. Ezimweni eziningi, uhlelo lokuqala lokumisa i-3D olufundiswa ngumqambi, unjiniyela, noma umakhi yi-Compass 3D. Futhi konke ngoba kulula kakhulu ukusebenzisa.

Ukusebenzisa i-Compass 3D kuqala ngokufakwa. Akusithathi isikhathi esiningi futhi kuyinto ejwayelekile. Omunye wemisebenzi esemqoka yohlelo lwe-Compass 3D ngumdwebo ovame kakhulu kufomethi ye-2D - ngaphambi kokuthi konke lokhu kwenziwe ku-Whatman, futhi manje kukhona i-Compass 3D yalokhu. Uma ufuna ukwazi ukudweba ku-Compass 3D, funda le miyalo. Ibuye ichaze inqubo yokufaka lolu hlelo.

Yebo, namhlanje sibheka ukudalwa kwemidwebo ku-Compass 3D.

Landa inguqulo yakamuva ye-Compass 3D

Ukudala ama-Fragments

Ngaphezu kwemidwebo ephelele, ku-Compass 3D ungakha izingxenye ezihlukene zezingxenye futhi kufomethi ye-2D. Le fragment ihluke ekudwebeni ngoba ayinayo ithempulethi ye-Whatman futhi ngokujwayelekile ayihloselwe noma yimiphi imisebenzi yobunjiniyela. Kungashiwo ukuthi indawo yokuqeqesha noma indawo yokuqeqesha ukuze umsebenzisi azame ukudweba okuthile ku-Compass 3D. Nakuba le fragment ingadluliselwa emdwebeni futhi isetshenziselwe ekuxazululeni izinkinga zobunjiniyela.

Ukuze udale i-fragment, uma uqala uhlelo, kufanele uchofoze inkinobho ethi "Dala idokhumenti entsha" futhi kwimenyu evelayo khetha into ebizwa ngokuthi "iFragment". Emva kwalokho, chofoza u- "Kulungile" ewindini elifanayo.

Ukuze udale izingcezu, imidwebo, kukhona ibha yamathuluzi okhethekile. Ihlala njalo ngakwesobunxele. Kunezigaba ezilandelayo:

  1. I-geometry. Iphethwe yizo zonke izinto ze-geometri ezizosetshenziswa kamuva ekudaleni i-fragment. Lezi zonke izinhlobo zemigqa, ukujikeleza, ukuphukile nokunye okunye.
  2. Ubukhulu. Yenzelwe ukukala izingxenye noma i-fragment yonke.
  3. Igoli Kuhloswe ukuba kufakwe kwisigcawu sombhalo, ithebula, database noma ezinye izinkomba zokwakha. Ngaphansi kwezinto nento ethi "Izakhiwo Zokukwakha". Le nto yenzelwe ukusebenza nama-nodes. Ngalo, ungafaka izimpawu ezingaphezulu kakhulu ezihlosiwe, njenge-node ukuqokwa, inombolo yayo, umkhiqizo nezinye izici.
  4. Ukuhlela Le nto ikuvumela ukuthi uhambise ingxenye ethile ye-fragment, uyijikeleze, yenza isikali sibe sikhulu noma sincane, njalo njalo.
  5. I-paramameterization. Ukusebenzisa le nto, ungakwazi ukuvumelanisa wonke amaphuzu eceleni komugqa ocacisiwe, wenze ezinye izingxenye ngokufanayo, usethe i-tangency yamabili amajika, lungisa iphoyinti, njalonjalo.
  6. Isilinganiso (2D). Lapha ungakwazi ukukala ibanga eliphakathi kwamaphoyinti amabili, phakathi kwamakherubi, ama-node nezinye izakhi ze-fragment, kanye nokuthola izixhumanisi zephuzu.
  7. Ukukhethwa. Le nto ikuvumela ukuba ukhethe ingxenye ethile ye-fragment noma yonke yayo.
  8. Ukucaciswa. Le nto ihloselwe labo abasebenza ngobuchwepheshe ngobuchwepheshe. Yenzelwe ukusungula izixhumanisi namanye amadokhumenti, engeza into ethize kanye neminye imisebenzi efanayo.
  9. Imibiko. Umsebenzisi angabona embikweni zonke izakhiwo ze-fragment noma ingxenye ethile yayo. Kungaba ubude, ukuxhumanisa nokuningi.
  10. Faka futhi macronutrients. Lapha ungafaka ezinye izingcezu, udale i-fragment yendawo bese usebenza ngezakhi ze-macro.

Ukuze uthole ukuthi ngayinye yalezi zakhi isebenza, udinga nje ukuyisebenzisa. Akukho lutho oluyinkimbinkimbi ngakho, futhi uma ufunda i-geometry esikoleni, ungaphinde ubhekane ne-3D Compass.

Futhi manje sizozama ukwakha uhlobo oluthile lwesigaba. Ukwenza lokhu, sebenzisa into "yeGeometri" kubha yamathuluzi. Ukuchofoza kule nto ngezansi kwebha yamathuluzi kuzobonisa iphaneli enezinto ze "Geometry" into. Khetha lapho, isibonelo, umugqa ojwayelekile (ingxenye). Ukuze uyidwebe, udinga ukubeka iphuzu lokuqala nokuphela. Kusukela esigabeni sokuqala kuya kwesibini kuzobanjwa.

Njengoba ungabona, uma udweba umugqa phansi, iphaneli entsha ivela nemingcele yalo mzila ngokwawo. Lapho ungacacisa ngobude ubude, isitayela kanye nezixhumanisi zamaphoyinti emigqa. Ngemuva kokuthi umugqa usuqedile, ungadonsela, isibonelo, umbuthano ngokulandelana kulolu gqa. Ukwenza lokhu, khetha into "Circle tangent kuya 1 ijika". Ukuze wenze lokhu, ubambe inkinobho yesinxele segundane ku-"Circle" into bese ukhetha into esiyidingayo kwimenyu yokudonsela phansi.

Ngemuva kwalokho, isikhombisi sizoguqula esigcawini, okudingeka ucacise umugqa lapho kuzodonswa khona umbuthano. Ngemva kokuchofoza kuso, umsebenzisi uzobona imibuthano emibili zombili zomugqa oqondile. Ukuchofoza komunye wabo, uzoyilungisa.

Ngendlela efanayo, ungasebenzisa ezinye izinto kusuka kwento yeGeometry yebhayisikili ye-Compass 3D. Manje sebenzisa into ethi "Ubukhulu" ukuze ulinganise ububanzi bombuthano. Nakuba lolu lwazi lungatholakala, futhi uma uchofoza nje (ngezansi kuzobonisa lonke ulwazi mayelana nalo). Ukwenza lokhu, khetha "Ukulinganisa" bese ukhetha "Usayizi olinganiselwe". Ngemuva kwalokho, udinga ukucacisa amaphuzu amabili, ibanga eliphakathi kokulinganiswa.

Manje sizofaka umbhalo kulolu fragment yethu. Ukwenza lokhu, khetha into ethi "Ukuqoka" kubha yamathuluzi bese ukhetha "Faka umbhalo". Emva kwalokho, isikhombisi segundane sidinga ukukhombisa ukuthi umbhalo uzoqala nini ngokuchofoza endaweni efanele ne inkinobho yegundane lesokunxele. Emva kwalokho, usanda kufaka umbhalo ofunayo.

Njengoba ungabona, uma ufaka umbhalo ngezansi, izindawo zayo zikhonjisiwe, ezifana nesayizi, isitayela somugqa, ifonti nokunye okuningi. Emva kokudalwa kwendiza, udinga ukuyilondoloza. Ukuze wenze lokhu, mane uchofoze inkinobho yokulondoloza kuphaneli eliphezulu lenqubo.

Ithiphu: Uma udala uhlangothi noma umdwebo, faka ngokushesha konke okufakiwe. Lokhu kulula, ngoba ngaphandle kwalokho isikhombisi segundane ngeke siboshwe entweni futhi umsebenzisi ngeke nje akwazi ukwenza i-fragment ngemigqa eqonde ngqo. Lokhu kwenziwa ephaneli eliphezulu ngokucindezela inkinobho ethi "Ukubopha".

Ukudala imininingwane

Ukudala ingxenye, uma uvula uhlelo bese uchofoza inkinobho ethi "Dala idokhumenti entsha," khetha into "Imininingwane".

Kukhona izinto zebar yamathuluzi ezihluke kakhulu kulokho okwenza i-fragment noma umdwebo. Lapha singabona okulandelayo:

  1. Imininingwane yokuhlela. Lesi sigaba sinikeza zonke izakhi eziyisisekelo ezidingekayo ukudala ingxenye, njenge-workpiece, extrusion, ukusika, ukuzungeza, imbobo, imigwaqo kanye nezinye.
  2. Amaphethini wendawo. Ukusebenzisa lesi sigaba, ungadonsela umugqa, umbuthano noma ijika ngendlela efanayo njengoba kwenziwa enqabeni.
  3. Okuphezulu. Lapha ungacacisa ubuso be-extrusion, ukujikeleza, okukhomba endaweni ekhona noma ukuyidala kusuka kuseti yamaphoyinti, yenza i-patch neminye imisebenzi efanayo.
  4. I-Arrays Umsebenzisi angacacisa amaphuzu amaningi eceleni kwejika, eqondile, ngokungahambisani, noma ngenye indlela. Khona-ke lokhu kuhlanganiswa kungasetshenziswa ukucacisa izinto ezikuyo into yemenyu yangaphambilini noma ukudala imibiko kubo.
  5. Ijometri elisizayo. Ungadonsela i-axis yonkana emingcele emibili, yakha indiza ye-offset ehlobene nendawo ekhona, yenza uhlelo lokuxhumanisa lendawo, noma udale indawo lapho kuzokwenziwa khona izenzo ezithile.
  6. Ukulinganisa nokuhlola. Ngalento ungakwazi ukukala ibanga, i-angle, ubude bomkhawulo, indawo, ukugxilisa okuningi kanye nezinye izici.
  7. Izihlungi. Umsebenzisi angakwazi ukuhlunga imizimba, imibuthano, izindiza, noma ezinye izakhi ngemingcele ethile.
  8. Ukucaciswa. Kuyafana ne-fragment ngezinye izici ezihloswe kumamodeli we-3D.
  9. Imibiko. Futhi uyazijwayele nathi iphuzu.
  10. Izinto zokwakha. Lokhu cishe into efanayo "Ubukhulu", esihlangana nabo lapho sakha i-fragment. Ngalesi sitho ungathola ibanga, ama-angular, radial, diametrical nezinye izinhlobo zobukhulu.
  11. Izakhi zomzimba weqabunga. Isici esiyinhloko lapha ukudalwa komzimba weshidi ngokuhambisa imidwebo ekuqondeni ngokuqondile kwendiza yayo. Futhi, kunezici ezifana negobolondo, phinda, phinda ku-sketch, hook, hole kanye nokunye okuningi.

Into ebaluleke kakhulu ukuyiqonda uma udala ingxenye yilapho lapha sisebenza isikhala ezintathu-ntathu emaqhingini amathathu. Ukuze wenze lokhu, udinga ukucabanga ngendawo futhi ngokushesha ngeso lengqondo engqondweni yakho ukuthi ingxenye yesikhathi esizayo izobukeka kanjani. Ngendlela, cishe ithuluzi lamathuluzi elifanayo lisetshenziselwa ukudala umhlangano. Umhlangano uqukethe izingxenye eziningana. Isibonelo, uma ngokuningiliziwe singakha izindlu eziningana, khona-ke emhlanganweni singakwazi ukudweba umgwaqo wonke nezindlu ezenziwe ngaphambilini. Kodwa okokuqala, kungcono ukufunda ukuthi wenze izingxenye ngayinye.

Ake sizame ukwenza imininingwane elula. Ukuze wenze lokhu, okokuqala udinga ukukhetha indiza esibheke kuyo into yokuqala, lapho sizobe sesiqala khona. Chofoza kwendiza oyifunayo nasewindini elincane elizovela njengethuluzi lamathuluzi emva kwalokho, chofoza into ethi "Sketch".

Ngemva kwalokhu, sizobona isithombe se-2D sezindiza ezikhethiwe, futhi ngakwesokunxele kuyoba izinto ezijwayelekile zamathuluzi, njengeGeometry, Ubukhulu, njalonjalo. Dweba i-rectangle. Ukuze wenze lokhu, khetha into ethi "iJometri" bese uchofoze ku "Rectangle". Ngemuva kwalokho, udinga ukucacisa amaphuzu amabili okuzobe atholakala kuwo - ngakwesokudla nangaphansi kwesokunxele.

Manje ephaneli eliphezulu udinga ukuchofoza ku "Sketch" ukuze uphume kule modi. Ngokuchofoza isondo lesigundane, ungajikeleza izindiza zethu futhi ubone ukuthi manje kunesigxathu kwenye yezindiza. Okufanayo kungenziwa ngokuchofoza "Ukushintshanisa" kubha yamathuluzi ephezulu.

Ukwenza umugqa ngaphandle kwalesi siqeshana, udinga ukusebenzisa umsebenzi we-extrusion kusuka kwento ethi "Hlela Ingxenye" ​​kubha yamathuluzi. Chofoza ku-rectangle esakhiwe bese ukhetha lo msebenzi. Uma ungayiboni le nto, ubambe inkinobho yesinxele segundane lapho iboniswa kulo mfanekiso ngezansi nasemenyu yokudonsa ukhetha ukusebenza okufunayo. Ngemuva kwalokhu kusebenza kukhethiwe, imingcele yayo izovela ngezansi. Okuyinhloko kuneziqondiso (phambili, emuva, ezinhlobonhlobo ezimbili) bese uthayipha (kude, phezulu, phezulu, kuyo yonke into, ukuya endaweni eseduzane). Ngemva kokukhetha yonke imingcele, udinga ukuchofoza inkinobho ethi "Yakha Into" ngakwesokunxele kwephaneli elifanayo.

Manje sinesimo sokuqala ezintathu-ntathu esitholakalayo. Ngokuqondene nalo, isibonelo, ungenza ukuzungeza ukuze zonke izingalo zalo zizungeze. Ukuze wenze lokhu, "Izingxenye zokuhlela" khetha "Ukujikeleza". Ngemuva kwalokhu, udinga nje ukuchofoza kulowo obuso obuzoba nxazonke, futhi iphaneli elingaphansi (imingcele) khetha indawo, bese ucindezela inkinobho ethi "Yakha Into".

Khona-ke ungasebenzisa umsebenzi we-"Cut Extrusion" kusuka entweni efanayo "yeGiyomethri" ukuze wenze imbobo engxenyeni yethu. Ngemuva kokuthi ukhethe le nto, chofoza ebusweni obuzoxoshwa, khetha yonke imingcele yalolu msebenzi phansi bese uchofoza inkinobho ethi "Yenza into".

Manje ungazama ukubeka ikholomu phezulu kwesibalo esilandelayo. Ukuze wenze lokhu, vula indiza yayo ephezulu njengendlela yokudweba, bese udweba umbuthano phakathi nendawo.

Masiphinde sibuyele endizeni yesithathu ngokuchofoza inkinobho yeSketch, chofoza kumbuthano odalwe bese ukhetha ukusebenza kwe-Extrusion kwento yeGeometry yephaneli yokulawula. Cacisa ibanga neminye imingcele engezansi kwesikrini, chofoza inkinobho ethi "Dala into".

Emva kwakho konke lokhu, sinento efana nalokhu.

Okubalulekile: Uma amabha yamathuluzi enguqulo yakho engatholakali njengoba kuboniswe kuma-skrini angenhla, kumele ubonise lezi zepaneli esibukweni. Ukwenza lokhu, khetha ithebhu ethi "Buka" ephaneli eliphezulu, bese ubeka "Amabhulokhi" bese uhlola amabhokisi eceleni kwamaphaneli owudinga.

Imisebenzi engenhla iyinhloko ku-Compass 3D. Njengoba ufunde ukwenza, uzofunda ukuthi ungayisebenzisa kanjani lolu hlelo lonke. Yiqiniso, ukuchaza zonke izici zokusebenza kanye nenqubo yokusebenzisa i-Compass 3D, kuzodingeka ubhale imiqulu eminingana yemiyalelo eningiliziwe. Kodwa ungakwazi futhi ukufunda lolu hlelo ngokwakho. Ngakho-ke, singasho ukuthi manje uthathe isinyathelo sokuqala ekuhloleni i-Compass 3D! Manje zama ukudweba idesksi, isihlalo, incwadi, ikhompyutha, noma igumbi ngendlela efanayo. Yonke imisebenzi yalokhu isivele iyaziwa.