Ngokufaka ingemuva uma usebenza ku-editor Photoshop ejwayelekile kakhulu. Izithombe eziningi ze-studio zenziwe ngemuva kwesizinda se-monochromatic nezimo, futhi imvelaphi ehlukile, ecacile edingekayo ukuze kubhalwe ukwakheka kobuciko.
Esifundweni samanje uzofunda ukuthi ungashintsha kanjani isizinda ku-Photoshop CS6.
Ukushintsha indawo ngemuva kwesithombe kwenzeka ezinyathelweni eziningana.
Okokuqala - ukuhlukaniswa komodeli kusukela emlandweni omdala.
Owesibili - Dlulisa imodeli yokusika kusizinda esisha.
Okwesithathu - yenza isithunzi esiyiqiniso.
Okwesine - ukulungiswa kombala, ukunikeza ukwakheka kokuphelela nokugcwaliseka.
Ukuqala izinto.
Isithombe:
Ingemuva:
Ukuhlukanisa imodeli kusuka ngemuva
Esikhathini sethu sesayithi kukhona kakade isifundo esivela kakhulu nesifundisayo sokuhlukanisa into kusuka ngemuva. Nansi ukuthi:
Indlela yokusika into ku-Photoshop
Isifundo sitshela indlela yokuhlukanisa ngendlela efanele ngayo imodeli ngemuva. Futhi: njengoba uzosebenzisa I-Penke enye inqubo ephumelelayo ichazwa ngokuphindaphindiwe:
Indlela yokwenza isithombe se-vector ku-Photoshop
Ngincoma kakhulu ukuthi ngifunde lezi zifundo, ngoba ngaphandle kwamakhono ngeke ukwazi ukusebenza kahle ku-Photoshop.
Ngakho-ke, ngemva kokufunda lezi zihloko nama-short sessions sessions, sahlukanisa imodeli ngemuva:
Manje udinga ukudlulisela kusizinda esisha.
Ukudlulisela imodeli kusizinda esisha
Ungadlulisela isithombe kusizinda esisha ngezindlela ezimbili.
Iyokuqala futhi elula ukuhudula ingemuva phezu kwedokhumenti ngemodeli, bese uyibeka ngaphansi kocingo ngesithombe esinqunyiwe. Uma isizinda sikhulu noma sincane kune-tovas, kubalulekile ukulungisa usayizi wayo nge Ukuguqulwa kwamahhala (I-CTRL + T).
Indlela yesibili ifanelekile uma usuvele uvule isithombe ngesimo sangemuva ngokulandelana, isibonelo, ukuhlela. Kulesi simo, udinga ukuhudula ungqimba ngesimodeli esinqunyiwe kuthebhu yedokhumenti ngemuva. Ngemuva kokulinda okufutshane, idokhumenti izovulwa futhi ungqimba lungabekwa emgqeni. Konke lokhu, inkinobho yegundane kufanele ibanjwe phansi.
Ubukhulu nesimo nazo zilungiswa Ukuguqulwa kwamahhala ubambe isihluthulelo SHIFT ukugcina ubukhulu.
Indlela yokuqala ikhetha, njengoba ikhwalithi ingase ihlupheke lapho ishintsha. Sizofiphaza imvelaphi futhi siyibeke kwelinye ukwelashwa, ngakho ukuwohloka okuncane kwekhwalithi yayo ngeke kuthinte umphumela wokugcina.
Ukudala isithunzi kusuka kumodeli
Lapho imodeli ifakwa esizinda esisha, kubonakala sengathi ihlala emoyeni. Ngemifanekiso engokoqobo, udinga ukwakha isithunzi esivela kumodeli esiteji sethu esithuthukisiwe.
Sizodinga isifinyezo sokuqala. Kumelwe idonselwe kudokhumenti yethu futhi ibekwe ngaphansi kocingo ngesimo esinqunyiwe.
Khona-ke isendlalelo kufanele ihlukaniswe ngesikhiye sesinqamuleli. CTRL + SHIFT + U, bese usebenzisa isendlalelo sokulungisa "Izinga".
Kuzilungiselelo zesendlalelo sokulungiswa, sidonsa ama-sliders okwedlulele phakathi nendawo, futhi ubukhulu besithunzi bulungiswa nendawo eyodwa. Ukuze umphumela usetshenziswe kuphela kwisendlalelo nge-model, senza kusebenze inkinobho, ekhonjisiwe ku-skrini.
Kufanele uthole into enjengale:
Yiya esendeni ngesimodeli (esakhishwa) bese udala imaski.
Bese ukhetha ithuluzi lokuxubha.
Lungisa kanje: i-round soft, umbala omnyama.
Ngesibhamu esabekwe ngale ndlela, ngenkathi usesikhathini, penda phezu (susa) indawo emnyama phezulu kwesithombe. Eqinisweni, sidinga ukusula konke ngaphandle kwesithunzi, ngakho-ke sidlula emgqeni we-model.
Ezinye izindawo ezimhlophe zizohlala, ngoba zizoba nzima ukususa, kodwa sizozilungisa ngalesi sinyathelo esilandelayo.
Manje sishintsha imodi yokuxuba yezingqimba ezifihliwe "Ukuphindaphinda". Lesi senzo sizosusa umbala omhlophe kuphela.
Ukuqeda ukuthinta
Ake sibheke ukubunjwa kwethu.
Okokuqala, sibona ukuthi imodeli ngokucacile icebile ngokwemibala kunemvelaphi.
Yiya kwisendlalelo esiphezulu bese udala isendlalelo sokulungisa. "Hue / Saturation".
Kanciphisa kancane ukugcwala kwesendlalelo ngesimodeli. Ungakhohlwa ukucupha inkinobho yokubopha.
Okwesibili, isizinda siqhakazile futhi sihlukile, okuphazamisa umbukeli wombukiso kusuka kumodeli.
Hamba ungqimba ngemuva futhi usebenzise isihlungi "I-Blur Gaussian", ngaleyo ndlela siphutha kancane.
Bese usebenzisa isendlalelo sokulungisa "Curves".
Ukwenza isizinda ku-Photoshop sibe mnyama, ungagoba ijika ngaphansi.
Okwesithathu, amabhulukwe omodeli avulekile kakhulu, okuwaphuca imininingwane. Ukuhambisa ungqimba ophezulu kakhulu (lokhu "Hue / Saturation") bese usebenza "Curves".
I-curve igoqa phezulu kuze kube yilapho imininingwane ivela ebhulukwe. Asibukeli konke okusesithombeni, njengoba sizoshiya umphumela ngale ndlela kuphela uma kudingeka.
Ungakhohlwa inkinobho yokubopha.
Okulandelayo, khetha umbala omnyama omnyama futhi, ngokubekwa kwendlalelo yamaski ngamajika, chofoza ALT + DEL.
I-mask izogcwala umbala omnyama, futhi umphumela uzophela.
Khona-ke sithatha ibhulashi elithambile (bheka ngenhla), kodwa manje sesimhlophe futhi sinciphisa ukuvula 20-25%.
Njengoba ungaphansi kwe-mask ungqimba, ngomoya ophansi upheqa ngebhulukwe, uveze umphumela. Ngaphezu kwalokho, kungenzeka, ngisho nokunciphisa i-opacity, ukulula kancane izindawo ezithile, njengobuso, ukukhanya kwekhanda nezinwele.
Ukuthinta kokugcina (esifundweni, ungaqhubeka nokucubungula) kuyoba ukwanda kancane kokuphambene nomodeli.
Dala esinye isendlalelo nge-curve (ngaphezulu kwazo zonke izendlalelo), sibophe, bese uhudulela izikhayili phakathi nendawo. Senza isiqiniseko sokuthi imininingwane esiyivule kuma-pantant ayilahlekile emthunzini.
Imiphumela yokucubungula:
Kule nkathi isifundo sesiphelile, sishintshe isizinda esithombeni. Manje ungaqhubeka ukuqhubeka nokucubungula nokwenza ukwakheka kuqedele. Inhlanhla emsebenzini wakho futhi ikubone ezifundweni ezilandelayo.