Khetha uhlelo lokudala umdlalo


Iphethini iphethini equkethe izithombe eziningana ezifanayo, ezandisiwe. Izithombe zingaba nemibala ehlukene, ubukhulu, zijikelezwe ngama-angles ahlukene, kodwa isakhiwo sawo sizohlala silingana ngokuphelele, ukuze kube nokwanele ukuphindaphinda, ezinye ziguqule usayizi, umbala futhi zijikeleze kancane ngezinga elihlukile. Amathuluzi we-Adobe Illustrator akuvumela ukuba wenze lokhu ngisho nomsebenzisi ongenalwazi emaminithini ambalwa.

Landa inguqulo yakamuva ye-Adobe Illustrator.

Okudingayo ukusebenza

Okokuqala, uzodinga isithombe ngefomethi ye-PNG noma okungenani ngesendala esicacile, ukuze sikwazi ukususwa kalula ngokushintsha izinketho zokuxuba. Okuhle kakhulu, uma unomdwebo we-vector kwenye yefomethi ye-Illustrator-AI, i-EPS. Uma une-PNG kuphela, kufanele uyihumushe ibe vector ukuze ukwazi ukushintsha umbala (ekubukeni kwe-raster, ungashintsha usayizi kuphela futhi wandisa isithombe).

Ungenza iphethini usebenzisa ama-geometric shapes. Lokhu akudingi ukucinga isithombe esifanele futhi siyicubungula. Okuwukuphela kwengozi yalendlela ukuthi umphumela ungaba umlando, ikakhulukazi uma ungakaze wenze lokhu ngaphambili futhi ubone isikhombikubona se-Illustrator okokuqala.

Indlela 1: iphethini elula yamajamojethrikhi

Kulesi simo, asikho isidingo sokubheka noma yimaphi izithombe. Iphethini izodalwa besebenzisa amathuluzi wohlelo. Yile ndlela umyalelo wesinyathelo ngesinyathelo ubonakala (kulokhu, ukudala iphethini lesikwele kuthathwa njengenhla):

  1. Vula i-Illustrator bese ukhetha into kwimenyu ephezulu. "Ifayela"lapho udinga ukuchofoza khona "Okusha ..." ukwakha idokhumenti entsha. Nokho, kulula kakhulu ukusebenzisa izinqamuleli ezahlukene, kulokhu kunjalo I-Ctrl + N.
  2. Lolu hlelo luzovula iwindi lamasethingi omthamo omusha. Setha usayizi obona ufaneleka. Ubukhulu bungasethwa ezinkambisweni eziningana zokulinganisela - ama-millimeters, amaphikseli, amasentimitha, njll. Khetha iphalethi yombala kuye ngokuthi isithombe sakho sinyatheliswa kuphi (I-Rgb - kuwebhu, CMYK - ukunyathelisa). Uma kungenjalo, ngalesosigaba "Ama-Raster Effects" beka "Isikrini (72 ppi)". Uma uzophrinta iphethini yakho noma kuphi, faka noma "Okuphakathi (150 ppi)"noma "Phezulu (300 ppi)". Inani elikhulu ppi, ikhwalithi yokuphrinta engcono izoba, kepha imithombo yekhompyutha izoba nzima ukuyisebenzisa ngenkathi isebenza.
  3. Indawo yokusebenzela ezenzakalelayo izoba mhlophe. Uma unganelisekile ngombala onjalo ongemuva, ungayishintsha ngokubeka umbala wombala oyifunayo endaweni engasebenzi.
  4. Ngemuva kokugqanyiswa, lesi sikwele kumele sihlukaniswe nokuhlelwa kwephaneli. Ukuze wenze lokhu, vula ithebhu "Izithako" egumbini elungile (libukeka njengezikwele ezimbili eziphezulu ngaphezu komunye nomunye). Kule phaneli, thola isikwele esanda kudalwa bese uchofoza isikhala esingenalutho, ngakwesokudla kweso lesithonjana. Isithonjana sokukhiya kufanele sivele khona.
  5. Manje ungaqala ukudala iphethini yejometri. Ukuqala, udwebe isikwele ngaphandle kokugcwaliswa. Ngalokhu ku "Ama-toolbar" khetha "Isikwele". Esikhathini esingaphansi, hlela ukugcwaliswa, umbala, nokuqina kwesifo. Njengoba isikwele senziwe ngaphandle kokugcwaliswa, esigabeni sokuqala, ukhethe isikwele esimhlophe, uphume ngomugqa obomvu. Umbala wesifo kulesi sibonelo uzoba luhlaza, futhi ubukhulu bungama-pixel angu-50.
  6. Dweba isikwele. Kulesi simo, sidinga ukuma okulingana ngokugcwele, ngakho uma usule, ubambe I-Alt + Shift.
  7. Ukwenza kube lula ukusebenza nomdwebo obangele, yibuyisele ibe isibalo esiphelele (ngoba manje lezi ziyizingalo ezine ezivaliwe). Ukuze wenze lokhu, iya ku- "Into"esitholakala kwimenyu ephezulu. Kusukela kumenyu engaphansi kokudonsela phansi chofoza "Cindezela ...". Ngemuva kwalokho iwindi liphuma lapho udinga ukuchofoza khona "Kulungile". Manje uthola isibalo esigcwele.
  8. Ukuze wenze iphethini lingabonakali elincane kakhulu, faka ngaphakathi kwesinye isikwele noma enye imidwebo yejometri. Kulesi simo, lesi sifo ngeke sisetshenziswe, kunalokho sizogcwala (uma nje umbala ofanayo nesikwele esikhulu). Isimo esisha kufanele futhi sibe nesilinganiso, ngakho uma udweba, ungakhohlwa ukuchofoza ukhiye Shift.
  9. Beka isibalo esincane phakathi kwesikwele esikhulu.
  10. Khetha kokubili izinto. Ukuze wenze lokhu, bheka ngaphakathi "Ama-toolbar" isithonjana esinomsila omnyama futhi ubambe phansi ukhiye Shift chofoza kumumo ngamunye.
  11. Manje badinga ukwanda ukuze kukhuphule yonke indawo yokusebenzela. Ukuze wenze lokhu, okokuqala sebenzisa izinqamuleli Ctrl + Cbese Ctrl + F. Lolu hlelo luzozimela ngokuzikhethela ukubunjwa okufakiwe. Hambisa ukuba bagcwalise ingxenye engenalutho yendawo yokusebenzela.
  12. Uma yonke indawo igcwele imilo, ukuze ushintsho, amanye awo anganikwa umbala ogcwala ohlukile. Isibonelo, izikwele ezincane zilungiswe nge-orange. Ukwenza lokhu ngokushesha, ukhethe konke "Ithuluzi lokukhetha" (isikhombisi esimnyama) nokubamba okubalulekile Shift. Bese ukhetha umbala oyifunayo kuzilungiselelo zokugcwalisa.

Indlela 2: yenza iphethini ngezithombe

Ukuze wenze lokhu, udinga ukulanda isithombe kufomethi ye-PNG ngesizinda esibala. Ungathola futhi isithombe esisezindaweni esicacile, kodwa kufanele ususe ngaphambi kokuvota isithombe. Kodwa ukusebenzisa amathuluzi we-Illustrator akunakwenzeka ukususa isizinda esithombeni, kungafihlwa ngokushintsha inketho yokuxuba. Kuyoba okuphelele uma uthola ifayela lesithombe somthombo kufomethi ye-Illustrator. Kulesi simo, isithombe asidingeki ukuba sivotele. Inkinga enkulu ukuthola noma yikuphi amafayela afanele efomethi ye-EPS, i-AI inzima kuwebhu.

Cabanga ngeziqondiso zesinyathelo-nge-sinyathelo esibonelweni sesithombe esinemvelaphi ebonakalayo kufomethi ye-PNG:

  1. Dala iphepha lokusebenza. Indlela yokwenza lokhu ichazwe emibhalweni yendlela yokuqala, kuzigaba 1 no-2.
  2. Dlulisela esithombeni sokusebenzela. Vula ifolda ngesithombe bese uyihudulela endaweni yokusebenzela. Ngezinye izikhathi le ndlela ayisebenzi, kulokhu, chofoza "Ifayela" kwimenyu ephezulu. I-submenu izovela lapho okudingeka ukhethe khona "Vula ..." futhi ucacise indlela eya esithombeni esifisa. Ungasebenzisa futhi inhlanganisela yokhiye Ctrl + O. Isithombe singavuleka kwenye iwindi le-Illustrator. Uma lokhu kwenzeka, mane umane uhudule endaweni yokusebenzela.
  3. Manje udinga ngethuluzi "Ithuluzi lokukhetha" (ngakwesokunxele "Ama-toolbar" kubonakala sengathi i-black cursor) khetha isithombe. Ukwenza lokhu, mane uchofoze kuso.
  4. Landisa isithombe.
  5. Ngezinye izikhathi indawo emhlophe ingase ivele eduze kwesithombe, lapho, lapho umbala uguquka khona, izokhukhula futhi ivimbele isithombe. Ukugwema lokhu, susa. Okokuqala, khetha izithombe bese uchofoza ku-RMB. Emenyu yokudonsa, khetha "Hlanganisa"bese uqokomisa umlando wesithombe bese uqhafaza Susa.
  6. Manje udinga ukwandisa isithombe bese uyigcwalisa nayo yonke indawo yomsebenzi. Indlela yokwenza lokhu ichazwa ezigabeni 10 no-11 emiyalweni yendlela yokuqala.
  7. Kuzohlukahluka, izithombe ezikopishiwe zingenziwa ngobukhulu obuhlukahlukene ngosizo lwezinguquko.
  8. Futhi ngobuhle babanye babo ungashintsha umbala.

Isifundo: Indlela yokwenza ukulandelela ku-Adobe Illustrator

Amaphethini aphethwe angagcinwa ngendlela efomethi ye-Illustrator, ukuze abuyele ekuhleleni noma kunini. Ukuze wenze lokhu, iya ku- "Ifayela"chofoza "Londoloza njengo ..." bese ukhetha noma iyiphi ifomethi ye-Illustrator. Uma umsebenzi usuqedile, ungayisindisa njengesithombe esivamile.