Ukuhlola ikhadi levidiyo ku-Futuremark


I-Futuremark iyinkampani yaseFinland esathuthukisa isofthiwe yokuhlola izingxenye zesistimu (amabhenkmarks). Umkhiqizo odume kakhulu wabathuthukisi wuhlelo lwe-3DMark, oluhlola ukusebenza kwensimbi kuhluzo.

Ukuhlolwa kwekusasa

Njengoba lesi sihloko sikhuluma ngamakhadi wevidiyo, sizobe sihlola uhlelo ku-3DMark. Lesi sibonakaliso sibanika isilinganiselo kwisistimu yehluzo esekelwe kwinombolo yamaphuzu atholakele. Amaphuzu abalwa ngokuvumelana ne-algorithm yasekuqaleni eyenziwe ngabahleli benkampani. Njengoba akucaci kahle ukuthi le algorithm isebenza kanjani, umphakathi uthola amaphuzu wokuhlola, umphakathi ubiza nje "ama-parrot". Kodwa-ke, abathuthukisi baqhubekela phambili: ngesisekelo semiphumela yokuhlola, badonsa isilinganiso sokusebenza kwe-adapter ihluzo kumanani ayo, kodwa ake sikhulume ngalokhu emva kwesikhathi esincane.

I-3dmark

  1. Njengoba ukuhlolwa kwenziwa ngokuqondile kumakhompi womsebenzisi, sidinga ukulanda uhlelo kusukela kusayithi elisemthethweni le-Futuremark.

    Iwebhusayithi esemthethweni

  2. Ekhasini eliyinhloko sithola ibhulo negama "3DMark" bese ucindezela inkinobho "Landa manje".

  3. Isofthiwe esine-archive equkethe ubuncane obungaphansi kwe-4GB, ngakho kufanele ulinde kancane. Emva kokulanda ifayela kuyadingeka ukuyivula endaweni elula bese ufaka uhlelo. Ukufakwa kulula kakhulu futhi akudingi amakhono akhethekile.

  4. Ngemva kokusungula i-3DMark, sibona iwindi elikhulu eliqukethe ulwazi mayelana nesistimu (i-disk isitoreji, iprosesa, ikhadi levidiyo) nesiphakamiso sokuqalisa ukuhlolwa "Ukushaya komlilo".

    Lokhu kubonakala kuyisimo esihle futhi senzelwe izinhlelo zokudlala ezinamandla. Njengoba ikhompyutha yokuhlolwa inezinsiza ezilula kakhulu, sidinga okuthile okulula. Yiya entweni yemenyu "Izivivinyo".

  5. Lapha sinezinketho eziningana zokuhlola uhlelo. Njengoba siphumelele iphakheji eyisisekelo kusuka kusayithi elisemthethweni, akuzona zonke ezotholakala, kodwa yini eyaneleyo. Khetha "I-Sky Diver".

  6. Ngokuqhubekayo ewindini lokuhlola vele ucindezele inkinobho. "Gijima".

  7. Ukulanda kuzoqala, bese isimo se-benchmark sizoqala imodi yesikrini esigcwele.

    Ngemuva kokudlala le vidiyo, izivivinyo ezine zisilinde: ihluzo ezimbili, eyodwa yenyama kanye neyokugcina - ehlangene.

  8. Lapho sekuqedile ukuhlolwa iwindi ivula imiphumela. Lapha sibona inani eliphelele le "ama-parrots" aqashwe uhlelo, futhi abone imiphumela yezivivinyo ngokwehlukana.

  9. Uma ufisa, ungaya kusayithi labathuthukisi bese uqhathanisa ukusebenza kwesistimu yakho nezinye izilungiselelo.

    Lapha sibona umphumela wethu ngokulinganisa (okungcono kunemiphumela engu-40%) kanye nezici eziqhathanisa nezinye izinhlelo.

Inkomba yokusebenza

Ziyini zonke lezi zivivinyo? Okokuqala, ukuze uqhathanise ukusebenza kwesistimu yakho yehluzo neminye imiphumela. Lokhu kukuvumela ukuthi unqume amandla wekhadi levidiyo, ukusebenza kahle kokugqwabanisa, uma kukhona, futhi ufaka nesici sokuncintisana ngenqubo.

Indawo esemthethweni inekhasi lapho imiphumela yokulinganisa ithunyelwe ngabasebenzisi ithunyelwe khona. Kusekelwe kulolu datha ukuthi singakwazi ukuhlola i-adapter yethu yehluzo futhi sithole ukuthi yiziphi i-GPU ezikhiqiza kakhulu.

Xhumanisa ekhasini lezibalo ze-Futuremark

Inani lemali - ukusebenza

Kodwa akusikho konke. Abathuthukisi be-Futuremark, ngokusekelwe kwizibalo eziqoqiwe, bathola i-coefficient esayikhuluma ngayo ngaphambili. Kulesi siza kuthiwa "Inani ngemali" ("Inani lemali" ekuhumusheni kwe-Google) futhi lilingana nenani lamaphoyinti atholakele ohlelweni lwe-3DMark, ehlukaniswe ngentengo encane yokuthengisa yekhadi levidiyo. Okuphakeme ngaleli xabiso, ukuthengwa okunenzuzo ngokwengeziwe ngokwezindleko ngayinye yezokukhiqiza, okungukuthi, okungcono, kungcono.

Namuhla sixoxile indlela yokuhlola uhlelo lwegrafu ngokusebenzisa uhlelo lwe-3DMark, futhi sithole ukuthi kungani kuqoqwe izibalo ezinjalo.