Abasebenzisi abathenge lo mdlalo ngenani eligcwele abajabuli ngesabelo somshicileli.
Sesanda kubika ukuthi ingxenye yokugcina yeTomb Raider itholakala okwesikhashana ku-Steam kwisaphulelo esingu-34% somagazini oyisisekelo.
Isinqumo se-Square Enix sokwenza isaphulelo esikhulu kakhulu emdlalweni, okukhishwe ngenyanga nje edlule, sithukuthele abadlali abathengile iShadow of the Tomb Raider ngaphambili noma ekuqaleni kokuthengisa.
Ngenxa yalokho, abasebenzisi be-Steam bashiye ukubuyekezwa okuningi okungalungile ekhasini lokuthenga lomdlalo. Ukuphakama kokunganeliseki kwawela ngo-Okthoba 16-17, kodwa abadlali bayaqhubeka nokwengeza izibuyekezo ezimbi manje. Ngesikhathi sokushicilelwa kwalezi zindaba, lo mdlalo unamaphesenti angama-66 wokulinganisa, okuyinto encane kakhulu iphrojekthi yaleli zinga.
Ngokungeziwe, umzamo we-Square Enix ukuheha abathengi abengeziwe kungenzeka ukuthi ungabi nhlobo. Kungenzeka ukuthi abadlali bayokwesaba ukuthenga imidlalo evela kummemezeli waseJapane ngesikhathi sokukhululwa, uma kukhona ithuba lokukwenza lokhu ngemuva kwesikhathi esaphulelo.